Open to junior gameplay roles

Tyler Crump

Aspiring Gameplay Programmer

Game Design and Development student at Macquarie University, building gameplay systems in Unity and C#. Java is my strongest language.

Selected work

How I work

Agile teams
Agile workflow with tasks tracked in Jira and day-to-day communication in Discord.
Version control
A Git branch per feature (sub-branches for major work), merged into a testing branch before going live. One person owns each feature set, so we avoid conflicts.
Testing
Automated API and browser tests on every pull request for Tabi, and hands-on headset playtesting for Waking Nightmare.
Documentation
I write technical docs, READMEs and design docs alongside the code.

Contact